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    COD5 - patche
    CoD5 Patch 1.2(3) > 1.4
    Author  
    Description Changes in 1.4

    ° 3 new Multiplayer maps: Knee Deep, Nightfire, Station!
    ° Nazi Zombies map with more weapons, Perks-a-Cola machines, and electroshock defenses: Verrückt!
    ° Improved spawning logic.
    ° Auto balancing improvements. Players are no longer auto balanced while completing objectives.
    ° Mods: IWD’s can be placed in the usermaps folder.
    ° Mods: Hold Breath / Sprint functions as intended.
    ° Mods: MissingAssets.csv is generated when maps are run with developer set to 1.
    ° Fixed lag caused by shooting at tanks.
    ° All rifle grenades fired during the first 15 seconds of Search & Destroy will be duds.
    ° Players who equip a Bouncing Betty and melee teammates in Hardcore game modes are now credited with a team kill penalty.
    ° Players are now deducted 200 points for team killing the bomb planter/defuser in Hardcore Search & Destroy.
    ° Martyrdom no longer causes direct impact deaths in Hardcore modes.
    ° “Bayonet jumping” has been disabled.
    Image no image available
    Filesize 581.37 mb
    Date Friday 10 April 2009 - 23:46:44
    Downloads 3331
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